目前,我正在尝试为Minecraft开发一个自动聊天处理程序,能够识别某些字符串/单词,并判断它们与一组黑名单词的相似程度。目前,我找到了将字符串转换为图像的代码,将文本内容转换为图像,但是,我需要找出如何创建一个学习机制来识别单词。所以,如果输入了单词“tèst”,程序将识别“è”为字符“e”,并将其替换为“e”以形成“test”,从而取消该消息。目前,基于之前提供的链接,我的代码如下:
import javax.imageio.ImageIO;import java.awt.*;import java.awt.image.BufferedImage;import java.io.File;import java.io.IOException;public class Scan { public Scan () {} public void scan (String text) { BufferedImage img = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB); Graphics2D g2d = img.createGraphics(); Font font = new Font("Arial", Font.PLAIN, 48); g2d.setFont(font); FontMetrics fm = g2d.getFontMetrics(); int width = fm.stringWidth(text); int height = fm.getHeight(); g2d.dispose(); img = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); g2d = img.createGraphics(); g2d.setRenderingHint(RenderingHints.KEY_ALPHA_INTERPOLATION, RenderingHints.VALUE_ALPHA_INTERPOLATION_QUALITY); g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2d.setRenderingHint(RenderingHints.KEY_COLOR_RENDERING, RenderingHints.VALUE_COLOR_RENDER_QUALITY); g2d.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_ENABLE); g2d.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON); g2d.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2d.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY); g2d.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE); g2d.setFont(font); fm = g2d.getFontMetrics(); g2d.setColor(Color.BLACK); g2d.drawString(text, 0, fm.getAscent()); g2d.dispose(); try { ImageIO.write(img, "png", new File("TEMP_TEXT.png")); } catch (IOException ex) { ex.printStackTrace(); } }}
理想情况下,我希望这个过程相对较快,但即使速度较慢,也很高兴能学习如何做。
回答:
你应该实施一些机器学习来进行过滤。我推荐这个:Google Tensorflow.
虽然机器学习可能需要陡峭的学习曲线,但你可以按照https://developers.google.com/machine-learning/crash-course/上的教程进行学习。