我有以下两个脚本。
脚本 1:
while True:userInput = raw_input(">>> ")if userInput.lower() in ["yo",'hi', 'hello', 'hi there', 'hey there']: print "Hi, I'm Jane."elif userInput.lower() in ["sup", "what's up", "how are you", "how are u", "sup?", "what's up?", "how are you?", "how are u?"]: whassup = ['Not much, you?','The usual!', 'Working on paperwork.', 'Helping out, haha.', 'Annoying my sisters.'] print(random.choice(whassup)) elif userInput.lower() in ["cool", "awesome", "sounds cool", "rad"]: print "Aww, thanks!"else: print "Sorry, I can only use SpeedChat."
然后,这是脚本 2,它是来自这里的示例代码的稍作修改版本:
#添加一些文本bk_text = "This is my Demo"userin = OnscreenText(text = bk_text, pos = (0, 0.7), scale = 0.07,fg=(0,0,0,1),align=TextNode.ACenter,mayChange=1)userin.setFont(font)#回调函数设置文本 def setText(textEntered): userin.setText(textEntered)#清除文本def clearText(): b.enterText('')#添加按钮b = DirectEntry(text = "" ,scale=.05, command=setText,initialText="Type Something", numLines = 2,focus=1,focusInCommand=clearText)
所以,像这样。我想要做的就是让用户在 DirectEntry 框中输入他们的输入,然后 Panda3D 面板(有一个动画角色,但这并不相关)会打印出程序的响应。
例如,用户输入“Hello!”,然后程序会继续在屏幕上输出“Hi, I’m Jane.”
我对编程非常新手,我做的一切都超级复杂;稍微解释一下会非常有帮助!!谢谢你一万次!
回答:
实际上,我在尝试一个解决方案时发现它确实可以工作!我只是因为不会打字而全部打错了:P
如果有人好奇的话,这里是整个脚本:
#添加一些文本bk_text = "Hi, I'm Jane."userin = OnscreenText(text = bk_text, pos = (0, 0.7), scale = 0.07,fg=(0,0,0,1),align=TextNode.ACenter,mayChange=1)userin.setFont(font)#回调函数设置文本 def setText(textEntered): if textEntered.lower() in ["yo",'hi', 'hello', 'hi there', 'hey there']: txt = "Hello!" grunt.play() elif textEntered.lower() in ["sup", "what's up", "how are you", "how are u", "sup?", "what's up?", "how are you?", "how are u?"]: whassup = ['Not much, you?',"The sky's up.", 'Working on paperwork.', 'Researching cookie recipes.', 'Being a giant robot bird, as usual.'] txt = (random.choice(whassup)) statement.play() elif textEntered.lower() in ["cool", "awesome", "sounds cool", "rad"]: txt = "Haha, thanks." statement.play() elif textEntered.lower() in ["when i was a young boy"]: txt = "MY FATHER, TOOK ME INTO THE CITY, TO SEE A MARCHING BAND!" grunt.play() elif textEntered.lower() in ["jane", "hey jane", "jane?", "hey jane?"]: txt = "Yes?" murmur.play() elif textEntered.lower() in ["who is it", "who is it?", "it is", "is it", "john cena"]: txt = "JOHN CENA" JC.play() else: txt = "I don't speak Toon?" question.play() userin.setText(txt)#清除文本def clearText(): b.enterText('')#添加按钮b = DirectEntry(text = "" ,scale=.05, command=setText,initialText="Type Something", numLines = 2,focus=1,focusInCommand=clearText)b.setPos(-0.27, 0, -0.6)
所以!如果有人好奇,尽管使用它。我可能会用某种 PyAIML 替换 if/elif/else 部分,但对于一个简单的游戏来说,这绝对是棒极了!:)